2024-06-03 20:59:06 UTC
17.3 GB
noninteractive
DISPLAY:1
GLIBC_TUNABLESglibc.rtld.dynamic_sort=2
LD_LIBRARY_PATH/usr/lib/x86_64-linux-gnu:/usr/lib/i386-linux-gnu:/usr/local/nvidia/lib:/usr/local/nvidia/lib64
NVIDIA_DRIVER_CAPABILITIEScompute,graphics,utility
NVIDIA_VISIBLE_DEVICESall
PATH/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin
QT_X11_NO_MITSHM1
[#000] sha256:e4ca327ec0e73c737201b7a6d7b2df779a3ccf34fe9cf1b0c031e767f6464240 - 0.14% (25.5 MB)
[#001] sha256:719abd77eec952231d43fbf766e56287f1ebf8f617d27afb0ad424abef883c75 - 0.04% (6.59 MB)
[#002] sha256:9df1097c01f2259237f2eb90719ccde7f4c941afc788e4275fdcdea2672b5ed1 - 0.0% (185 Bytes)
[#003] sha256:6b384b7c6b036357822d6977b22ba54144e7df1f5509651873673882fcac635c - 0.0% (6.28 KB)
[#004] sha256:00b95fadb0bdf03856844580abb867a23c429e4634aea71d2ee7bde515dd49ef - 0.41% (73.4 MB)
[#005] sha256:c753ccbd2736e76fda9cf0c26610e35f3f0b5702cce329afa73a1a72b1588da9 - 0.0% (298 Bytes)
[#006] sha256:5a531cce8e033c1e110f0a7e8f8cc50bf1fb652a0bcebc4ec86f61104233bc62 - 0.18% (32.5 MB)
[#007] sha256:8bca498ef3ff510103c9f80c9fc0ed2ad4e4181f4b35c1c4dc55f388515480ad - 0.77% (137 MB)
[#008] sha256:c47731c8764345db1a3e6b589afe8f7aed33caa663ed0732f583d2ed72eacfec - 0.2% (35.6 MB)
[#009] sha256:d3696f0bbba694f20c262a5854a788bcd275c8a15826d3847c984608d6179f14 - 0.0% (531 Bytes)
[#010] sha256:df04517ea90fe1d6e30e036cdf08ab8c7730cded39e222e7478a9baf402605da - 0.0% (4.43 KB)
[#011] sha256:2a22dbd3194efc02701087763d9400b49b3e43cb0278f7569013de4afd577116 - 0.0% (235 Bytes)
[#012] sha256:775ef48a05d4faf57380b11ddf46edf9e499e27c4c36dfa41de4e3187100be55 - 30.74% (5.33 GB)
[#013] sha256:d24a8ebc0315bf6223314e0b500431af6530bbbf7340e530e8bc0a5c5ba84078 - 6.0% (1.04 GB)
[#014] sha256:aef8bd19d14f0008a09f5e85da82af3181c9f08e128a5329fc257ec09d0d601d - 15.79% (2.74 GB)
[#015] sha256:93d97caece492d81831c37bc46a0155e790b7a74dcfa1305f51abbe0e8353b39 - 9.71% (1.68 GB)
[#016] sha256:4f4fb700ef54461cfa02571ae0db9a0dc1e0cdb5577484a6d75e68dc38e8acc1 - 0.0% (32 Bytes)
[#017] sha256:36f9989086fcffa6d55523374eb998931e249a3b36cfd5d277f1888c23edc272 - 0.0% (298 KB)
[#018] sha256:71dd8ab19e1c5b9348cb4fdb58ed40c9496ef502a3caca6e8c5b021ff8dd737e - 0.0% (537 KB)
[#019] sha256:c68774f47d20f3e67549e1fbb1d5b0c9cd09c3039d593bbcb41b5580c2a567c4 - 0.08% (14.8 MB)
[#020] sha256:4f4fb700ef54461cfa02571ae0db9a0dc1e0cdb5577484a6d75e68dc38e8acc1 - 0.0% (32 Bytes)
[#021] sha256:f685099eacebf86957d789fdc32c9acf767af563aacee3993008ddd617f39176 - 3.36% (596 MB)
[#022] sha256:c3d89504c8f7d479b41dcd26313e22ee05e51b50e9c321badf43786af3d802a3 - 0.0% (223 Bytes)
[#023] sha256:4f4fb700ef54461cfa02571ae0db9a0dc1e0cdb5577484a6d75e68dc38e8acc1 - 0.0% (32 Bytes)
[#024] sha256:64fa30b0c75c9873ef09dc1c72e0832b079da008219c00cd8ef4aa1c05605308 - 22.33% (3.87 GB)
[#025] sha256:6420aebccc6c622f14c8441ebae3e04e4e021b345f28f874bb7dc6a9aac268fa - 0.85% (151 MB)
[#026] sha256:a7aba14313eaac59bfa327bccc54096f71f15ea774c381f5883edccf6eefe435 - 3.31% (588 MB)
[#027] sha256:1ea5b18a85e174c1fbc38c2f5d59e5e0a294fe11b24597f5453edcf34ed59998 - 2.7% (480 MB)
[#028] sha256:d23eee60e0496a6f0ae0be9de7ce56d7aa9e6452113a7b3e6d88b622629e7be1 - 0.52% (93 MB)
[#029] sha256:e99580f2d6351524c3bf527629a3327a8f7c9aadafec9ded63ff1db6b065dc3f - 1.16% (205 MB)
[#030] sha256:53462484bbb48dce4cdccb3d7c6a80981c59cdc89b8b3dd53ad824040e5557de - 1.67% (297 MB)
/bin/sh -c #(nop) ADD file:425a053fd043786e9454fb269d4c93c624550fb913a8c96d03ddd430b4e6c1c3 in /
2021-08-31 01:20:48 UTC/bin/sh -c #(nop) CMD ["bash"]
2021-09-21 00:36:45 UTC (buildkit.dockerfile.v0)LABEL maintainer=NVIDIA CORPORATION <cudatools@nvidia.com>
2021-09-21 00:36:45 UTC (buildkit.dockerfile.v0)RUN /bin/sh -c dpkg --add-architecture i386 && apt-get update && apt-get install -y --no-install-recommends libxau6 libxau6:i386 libxdmcp6 libxdmcp6:i386 libxcb1 libxcb1:i386 libxext6 libxext6:i386 libx11-6 libx11-6:i386 && rm -rf /var/lib/apt/lists/* # buildkit
2021-09-21 00:36:45 UTC (buildkit.dockerfile.v0)ENV NVIDIA_VISIBLE_DEVICES=all
2021-09-21 00:36:45 UTC (buildkit.dockerfile.v0)ENV NVIDIA_DRIVER_CAPABILITIES=graphics,compat32,utility
2021-09-21 00:36:46 UTC (buildkit.dockerfile.v0)RUN /bin/sh -c echo "/usr/local/nvidia/lib" >> /etc/ld.so.conf.d/nvidia.conf && echo "/usr/local/nvidia/lib64" >> /etc/ld.so.conf.d/nvidia.conf # buildkit
2021-09-21 00:36:46 UTC (buildkit.dockerfile.v0)COPY NGC-DL-CONTAINER-LICENSE / # buildkit
2021-09-21 00:36:46 UTC (buildkit.dockerfile.v0)ENV LD_LIBRARY_PATH=/usr/lib/x86_64-linux-gnu:/usr/lib/i386-linux-gnu:/usr/local/nvidia/lib:/usr/local/nvidia/lib64
2021-09-21 00:37:35 UTC (buildkit.dockerfile.v0)LABEL maintainer=NVIDIA CORPORATION <cudatools@nvidia.com>
2021-09-21 00:37:35 UTC (buildkit.dockerfile.v0)RUN /bin/sh -c apt-get update && apt-get install -y --no-install-recommends libglvnd0 libglvnd0:i386 libgl1 libgl1:i386 libglx0 libglx0:i386 libegl1 libegl1:i386 libgles2 libgles2:i386 && rm -rf /var/lib/apt/lists/* # buildkit
2021-09-21 00:37:35 UTC (buildkit.dockerfile.v0)COPY 10_nvidia.json /usr/share/glvnd/egl_vendor.d/10_nvidia.json # buildkit
2021-09-21 00:38:24 UTC (buildkit.dockerfile.v0)RUN /bin/sh -c apt-get update && apt-get install -y --no-install-recommends pkg-config libglvnd-dev libglvnd-dev:i386 libgl1-mesa-dev libgl1-mesa-dev:i386 libegl1-mesa-dev libegl1-mesa-dev:i386 libgles2-mesa-dev libgles2-mesa-dev:i386 && rm -rf /var/lib/apt/lists/* # buildkit
2021-12-10 12:11:51 +1000 (buildkit.dockerfile.v0)ENV DEBIAN_FRONTEND=noninteractive
2021-12-10 12:11:51 +1000 (buildkit.dockerfile.v0)RUN /bin/sh -c apt-get update && apt-get install -y --no-install-recommends build-essential ca-certificates curl git git-lfs python3 python3-dev python3-pip shared-mime-info software-properties-common sudo tzdata unzip xdg-user-dirs zip && rm -rf /var/lib/apt/lists/* && echo '' && echo 'RUN directive complete. Docker will now commit the filesystem layer to disk.' && echo 'Note that for large filesystem layers this can take quite some time.' && echo 'Performing filesystem layer commit...' && echo '' # buildkit
2021-12-10 12:12:42 +1000 (buildkit.dockerfile.v0)RUN /bin/sh -c add-apt-repository -y ppa:slonopotamus/glibc-dso && apt-get update && apt upgrade -y libc6 && rm -rf /var/lib/apt/lists/* && echo '' && echo 'RUN directive complete. Docker will now commit the filesystem layer to disk.' && echo 'Note that for large filesystem layers this can take quite some time.' && echo 'Performing filesystem layer commit...' && echo '' # buildkit
2021-12-10 12:12:42 +1000 (buildkit.dockerfile.v0)ENV GLIBC_TUNABLES=glibc.rtld.dynamic_sort=2
2021-12-10 12:12:42 +1000 (buildkit.dockerfile.v0)RUN /bin/sh -c echo 'Defaults lecture="never"' >> /etc/sudoers && echo '' && echo 'RUN directive complete. Docker will now commit the filesystem layer to disk.' && echo 'Note that for large filesystem layers this can take quite some time.' && echo 'Performing filesystem layer commit...' && echo '' # buildkit
2021-12-10 12:12:43 +1000 (buildkit.dockerfile.v0)RUN /bin/sh -c useradd --create-home --home /home/ue4 --shell /bin/bash --uid 1000 ue4 && passwd -d ue4 && usermod -a -G audio,video,sudo ue4 && echo '' && echo 'RUN directive complete. Docker will now commit the filesystem layer to disk.' && echo 'Note that for large filesystem layers this can take quite some time.' && echo 'Performing filesystem layer commit...' && echo '' # buildkit
2021-12-10 12:12:43 +1000 (buildkit.dockerfile.v0)USER ue4
2021-12-10 12:12:43 +1000 (buildkit.dockerfile.v0)RUN /bin/sh -c git lfs install && echo '' && echo 'RUN directive complete. Docker will now commit the filesystem layer to disk.' && echo 'Note that for large filesystem layers this can take quite some time.' && echo 'Performing filesystem layer commit...' && echo '' # buildkit
2021-12-10 15:06:59 +1000 (buildkit.dockerfile.v0)COPY /home/ue4/UnrealEngine/LocalBuilds/Engine/Linux /home/ue4/UnrealEngine # buildkit
2021-12-10 15:07:02 +1000 (buildkit.dockerfile.v0)COPY /home/ue4/UnrealEngine/Components/DDC /home/ue4/UnrealEngine # buildkit
2021-12-10 15:07:26 +1000 (buildkit.dockerfile.v0)COPY /home/ue4/UnrealEngine/Components/DebugSymbols /home/ue4/UnrealEngine # buildkit
2021-12-10 15:07:33 +1000 (buildkit.dockerfile.v0)COPY /home/ue4/UnrealEngine/Components/TemplatesAndSamples /home/ue4/UnrealEngine # buildkit
2021-12-10 15:07:33 +1000 (buildkit.dockerfile.v0)WORKDIR /home/ue4/UnrealEngine
2021-12-10 15:07:36 +1000 (buildkit.dockerfile.v0)RUN /bin/sh -c ./Engine/Build/BatchFiles/Linux/Build.sh UnrealHeaderTool Linux Development -SkipBuild && mkdir -p ./Engine/Programs/AutomationTool/Saved && chmod a+rw ./Engine/Programs/AutomationTool/Saved && echo '' && echo 'RUN directive complete. Docker will now commit the filesystem layer to disk.' && echo 'Note that for large filesystem layers this can take quite some time.' && echo 'Performing filesystem layer commit...' && echo '' # buildkit
2021-12-10 15:07:36 +1000 (buildkit.dockerfile.v0)USER root
2021-12-10 15:07:55 +1000 (buildkit.dockerfile.v0)RUN /bin/sh -c apt-get update && apt-get install -y --no-install-recommends libvulkan1 && rm -rf /var/lib/apt/lists/* && VULKAN_API_VERSION=`dpkg -s libvulkan1 | grep -oP 'Version: [0-9|\.]+' | grep -oP '[0-9|\.]+'` && mkdir -p /etc/vulkan/icd.d/ && echo "{ \"file_format_version\" : \"1.0.0\", \"ICD\": { \"library_path\": \"libGLX_nvidia.so.0\", \"api_version\" : \"${VULKAN_API_VERSION}\" } }" > /etc/vulkan/icd.d/nvidia_icd.json && echo '' && echo 'RUN directive complete. Docker will now commit the filesystem layer to disk.' && echo 'Note that for large filesystem layers this can take quite some time.' && echo 'Performing filesystem layer commit...' && echo '' # buildkit
2021-12-10 15:07:55 +1000 (buildkit.dockerfile.v0)ENV NVIDIA_DRIVER_CAPABILITIES=graphics,compat32,utility,display
2021-12-10 15:08:27 +1000 (buildkit.dockerfile.v0)RUN /bin/sh -c apt-get update && apt-get install -y --no-install-recommends libasound2 libatk1.0-0 libcairo2 libfontconfig1 libfreetype6 libglu1 libnss3 libnspr4 libpango-1.0-0 libpangocairo-1.0-0 libsm6 libxcomposite1 libxcursor1 libxi6 libxrandr2 libxrender1 libxss1 libxtst6 libxv1 x11-xkb-utils xauth xfonts-base xkb-data && rm -rf /var/lib/apt/lists/* && echo '' && echo 'RUN directive complete. Docker will now commit the filesystem layer to disk.' && echo 'Note that for large filesystem layers this can take quite some time.' && echo 'Performing filesystem layer commit...' && echo '' # buildkit
2021-12-10 15:08:27 +1000 (buildkit.dockerfile.v0)USER ue4
2023-05-11 13:28:51 -0300 (buildkit.dockerfile.v0)WORKDIR /home/ue4
2023-05-11 13:30:33 -0300 (buildkit.dockerfile.v0)RUN /bin/sh -c git clone https://github.com/microsoft/AirSim.git # buildkit
2023-05-11 13:30:35 -0300 (buildkit.dockerfile.v0)WORKDIR /home/ue4/AirSim/Unreal/Environments/Project_ws
2023-05-12 09:06:12 -0300 (buildkit.dockerfile.v0)WORKDIR /home/ue4/AirSim
2023-05-12 09:06:12 -0300 (buildkit.dockerfile.v0)USER root
2023-06-07 03:29:41 UTCbash
2023-06-08 22:09:54 UTCbash
2023-06-22 17:03:14 UTCbash
2024-04-22 21:18:06 UTCbash
2024-04-24 16:11:47 UTCbash
2024-05-07 14:36:49 UTCbash
2024-06-03 20:59:06 UTCbash
Please be careful as this will not just delete the reference but also the actual content!
For example when you have latest and v1.2.3 both pointing to the same image
the deletion of latest will also permanently remove v1.2.3.